Topics covered on Networking Essentials Test that aren't in the Study Guide
--File Server
--Network device that provides files on demand
--Fits the request/reply format
--part of the client server
--Application Server
--provides services directly
--Ex: SEQL Server and Exchange Server
--Not a server that serves up applications but an application that
responds directly
--Connection Oriented vs. Connectionless Communication
--Connection oriented begins with an attempt to communicate and a
go ahead response whereas connectionless does not require a
go-ahead before it begins sending information
--Example: Phone conversations require a connection to be made before any
information can be communicated so they are similar to Connection
oriented communication; US Mail is like connectionless because there is
no need to establish connection to send information - there is also no
guarantee communication will be received
--Transceiver types
--transmitter and a receiver
--couples NIC to medium
--usually built-in, but also externally available
--physical connection between the medium and the computer
--Troubleshooting common answers:
--Netware -> frametype
--Token Ring-> Ring speed or protocol mismatch
--Ethernet -> transceiver type
--IRQ availability
--there must be an interrupt available for card to use
--available interrupt must be compatible with card
--***MEMORIZE THE IRQ TABLE***
--Select and appropriate networking medium
--based on cost, distance limitations, number of nodes
--wireless is chosen by number of remote users and difficulty of laying cable
--Fiber:
--greatest distance
--greatest bandwidth
--least amount of external interference
--greatest cost
--2 nodes to any pice of fiber is PTP (except FDDI)
--difficult to install
--easy to damage
--requires special trainings
--Coax:
--best for nodes with little change -> 10Base2
--thinwire is more flexible, no need for hub
--thickwire is best for backbones and medium to long hauls
--more immune to interference
--choice between thicket and thinnet comes down to cost and distance
--5-4-3 rule
--5: maximum number of segments
--4: maximum number of repeaters
--3: maximum number of active segments
--Cable lengths:
--100 meters (TP) 2 max devices
--185 meters (10Base2) 30 max devices
--500 meters (10Base5) 100 max devices
--Devices = pointers, repeaters, terminals
--TP is PTP from hub
--Token vs. Ethernet
--Token Ring is a guaranteed chance to transmit information while
Ethernet is probabalistic (not guaranteed)
--Token: regulates the medium
--IEEE specs on BNC, T-connectors, cable types:
--802.3
--RG 58AU - Ethernet 10Base2 Impedence = 50 Ohms
--RG 62 - Arcnet Impedence = 75 Ohms
--RG 8 - thicknet Impedence =50 Ohms
--Where Repeaters, Bridges, Routers, and Brouters sit on the OSI model
--Repeaters -> Physical; only change media types
--Bridges -> Data -> MAC; only change media types
--Routers/Brouters -> Network; change physical media and architectures
--as they get smarter they move up the model
--Gateways: specialized devices that work at whatever levels they have to allow protocols to talk to each other
--Switch
--smart, fast, hub
--makes electrical isolation paths
--every path effectively has the full benefit of all bandwidth
--easier and cheaper to install
--Protocol choices
--IPX -> Netware access; easier to manage than TCP/IP
--IPX/SPX is the same as NWLink
--good general purpose solution
--not necessarily restricted to NetWare
--is routable, second best choice for LANs
--TCP/IP -> internet access, intranet use
--requires heavy management of IP addresses
--NetBEUI -> Basic, small Microsoft/LANmanager
--AppleTalk -> Macs
--DLC -> Directly attached printers and mainframe access
***Not routable***
--SLIP vs. PPP
--SLIP is same as TCP/IP
--connection protocols
--SLIP is older and used in UNIX
--not fully standardized
--doest have authentication or encryption
--only about IP
--higher overhead
--does not allow assignment of IP addresses
--PPP
--built as a standardized SLIP
--can negotiate passwords and encryption
--allows for dynamic IP addressing
--supports multiple protocols: NetBUIE, TCP/IP, IPX
--NetBIOS naming system
--15 character name limitation
--no minimum
--NDIS and ODI
--ODI eliminates need for custom driver for every protocol/NIC combination
--vendors create cards to ODI standard
--NDIS 3.0 -> multiple protocols and NICs
--NDIS 3.1 -> adds plug-n-play to 3.0
--NetBIOS universal naming convention:
\\servername\sharename\resource
--avoids need to assign a drive letter
--Establishing an administrative plan
--network management
--account management
--security
--any other specifics
--fault tolerance
--**memorize RAID levels**
--NTFS
--deploys all advanced security
--allows for setting of permissions and share access
--enforces local and network security
--Differences between user level and share level
--share is password/group oriented
--user level is based on permissions
--Results of performance monitoring
--CPU%
--page faults
--& of disktime
--CPU que length
--Disk que length
--If CPU is at 100% options include:
--get a faster CPU
--add another CPU
--split apps across multiple servers
--If disktime is to big options include:
--get a faster disk
--split disks
--High disktimes and pagefaults are often due to memory problems
--CPU que length
--number of processes waiting for CPU time to run
--shouldn't be higher than 1.5
--to large might indicate a need for multiple processors
--Disk que length
--number of processes waiting to be written to disk
--Domains
--group of computers that share a common accounts database
--workgroups are federations of computers without an accounts database
--create a domain with a PDC
--only one per NT domain
--multiple BDCs
--accounts database holds:
--individual computer accounts
--individual use accounts
--groups
--primary purposes of BDC:
--faster access
--fault tolerance
--if the PDC fails the BDC still operates but the account database is
frozen until the PDC is restored or a BDC is promoted to PDC
--Four domain models
--Single
--only one domain and PDC
--all users and machines belong to the one domain
--BCD is not required, but recommended
--Master
--multiple domains connected to each other
--trust: one domain accepts the other domain's reliability
--allows first domain users to log on to second domain
--does not have to be two way
--allows for easy local administration
--easily scalable
--can have local BDC of trusted PDC without actual connection
--Multi-master
--takes over when Master is no longer scalable
--account domain is split into multiple PDCs with two way trusts
--resources choose a master to trust
--scaling beyond 100,00 limit
--difficult to keep masters in sync
--Complete
--every domain trusts every other model
--number of trust relations grows quickly
--only good reason for a complete trust is the merging of two
previously separate domains
--really only a temporary solution